![]() ![]() BR75 Breacher: Improved stopping power tuned for close-range encounters.Impact Commando: High-capacity magazine with reduced accuracy but increased damage.Convergence Bulldog: High-capacity magazine with tighter projectile spread and improved range.MA40 Longshot: Precision MA40 with improved long-range performance.Striker Sidekick: Precision Mk50 Sidekick modified for improved stopping power.Scatterbound Heatwave: Fires modified and repurposed Z-180 rounds which seek targets after a ricochet.Backdraft Cindershot: Modified firing core with a three-phase sequential detonation. ![]() Purging Shock Rifle: High-damage Shock Rifle with improved voltaic chaining but with detonation capability.Pinpoint Needler: Modified Needler with advanced target acquisition and lower supercombine requirement.Ravager Rebound: Modified Ravager that fires bouncing projectiles with multiple secondary detonations.Volatile Skewer: Skewer refitted to fire an explosive spike that detonates on impact.Diminisher of Hope: Escharum's custom Gravity Hammer that bestows additional mobility.Rushdown Hammer: Upgraded gravitic core and composite materials increase effective range and user mobility.Riven Mangler: Fires a split-shard projectile at a low rate of fire.M41 Tracker: Modified M41 SPNKr with increased lock-on capability.Stalker Rifle Ultra: Covenant-sourced Stalker Rifle with increased rate of fire but reduced and heat and damage output.Unbound Plasma Pistol: Bolts detonate when super-combined on target over-charge increases detonation and tracking.Calcine Disruptor: Modified with delayed detonation rounds.Elite Bloodblade: Energy Sword variant belonging to Jega.Duelist Energy Sword: Lightweight frame allows for increased agility.Arcane Sentinel Beam: Undocumented Sentinel Beam that offers lower capacity but extremely increased damage.Rapidfire Pulse Carbine: Precision Pulse Carbine with a rapid burst interval firing mechanism.In Super Fiesta, however, all weapons have been replaced by variants originally found in the Halo Infinite Campaign. Read the full details on the Halo Waypoint blog post.As in the existing Fiesta game mode, players in Super Fiesta receive a random loadout on every respawn. Plenty of other changes are promised in the update and the months to come, including a major overhaul of match XP. A variant of One Flag CTF, it features an attacking side equipped with active camo, while defenders must use Threat Sensors to track down the hard-to-spot invaders. Both levels were built entirely within Forge, so should offer creative players some inspiration as to what’s possible.Ĭovert One Flag is a brand new mode entering the mix. Two new maps enter the online rotation as well: Argyle features close-quarters combat within the corridors of a UNSC ship, while Detachment is a new symmetrical arena map. A new free battle pass is being introduced that won’t expire, meaning anyone joining the game in future will still have the chance to access and unlock the content. Multiplayer hasn’t been ignored in the WInter Update either. The Halo Waypoint website has a full beginner’s guide to Forge series which is well worth a read/watch for those looking to get started. File sharing is of course included, and Forge will continue to be updated with new content further down the line. The beta arrives with six canvas maps to tinker around in, and promises more complex options including a new visual scripting engine and a vastly increased budget. The creation engine isn’t ready for full release just yet, but 343 promises that Force is “more powerful than ever, boasting a vast suite of additions and improvements to empower community cartographers with advance and accessible tools.” ![]() The Winter Update also sees the arrival of Halo Infinite’s Forge Beta. There’s now also the option to replay previous main missions, so you can easily relive the best parts of the campaign alone or with a friend in tow. Some can be pulled off alone, but several demand you team up with a friend to gun and drive through enemies together. Several new achievements have also been introduced alongside the co-op campaign. Progress is shared between accounts too, meaning everyone benefits if you spend several hours hunting down collectibles together. ![]() Players can now dive into the game’s main story together, with full crossplay and cross-progression support for Xbox and PC. The headline introduction is the belated arrival of online campaign co-op to Halo Infinite. Halo Infinite’s Winter Update has arrived, bringing a wealth of new (and long-awaited) features to the game.ĭeveloper 343 industries describes the patch – which is now live on PC and console – as the “largest feature update yet” as new additions come to multiple modes of the game. ![]()
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