![]() ![]() Stensek is also the author of Dolphin AND Duckstation. The build for pcsx2 RA work very well apparently, mean no crash. Personally i have made a request for Dark cloud 2 on ps2 (Dark Chronicles on EU, Dark cloud 2 for us/hjap). ![]() ![]() I know that someone has tested for Resident evil 4 on.pcsx2 for RA, the game page exist for on RA site. at least seeing how it handle memory of games. Not dead by all means.Īnd thanks to stenzek ps2 is actually being tested for RA thanks to his requests. His author had made an update for RA by the way and yes it's come to development again. But requirements are the less demanding.ĭuckstation had EVERYTHING: compatibility almost near perfect in ALL cases and specially for 2d games (it's the Saturn who was better for handling 2d as his heart core reason not 3d except very rare cases as Grandia witch was excellent) and performance is excellent. The less acurrancy and compatible between performance les good than thje others. Beetle HW (and ONLY HW for obvious performance reasons and compatibility the othe rin software of course will be much worse for obvious reasons )įor PCSX ReARMed according to what i have see it's typical: i have REALLY no choice because of my hardware. I have both core: Duckstation and Swanstation, i will be using Swanstation only if i have no choice at all. I am on Tomb raider 1 and his infamous woobles.well there it can be adressed between other things (and put a x16 internal definition too and easily a x4 in speed up loading since it's emulated of course ssd doesn't have impact and being limited by the emulaiton itself). Myself i ONLY use Duckstation it's not random thing or by chance: it's the best one by all means specially for all his features very useful. Yes t's exact ^^ The main problem in fact is the maintain of Swanstation. The only thing you need to set up is the PS1 Bios, which is not included for obvious reasons. Well be discussing the GUI version here since it is user-friendly, and pretty much works well outside the box. It comes with a QT-based GUI version and a no-GUI version. not exactly, as i understand swanstation is based on older fork of duckstation for retroarch. DuckStation is a PSX emulator and a brilliant one at that. What's nice is there will be improvements hopefully soon when it'll be possible to fully rely on Vulkan/OpenGL backends.Originally posted by TehSpoopyKitteh:Swan Station is Duck Station renamed. This emulator is really an amazing piece of software and I'm so glad to have a fully working PSX emu now. To be fair lr-PCSX-ReARMed did also a pretty good job for many years (thanks to authors/maintainers) and still does but in term of stability, compatibility, sound and image quality lr-duckstation is superior on pi4. Bios I've been using for the whole test session is "scph101.bin". I just set Log level to "none" instead of the default. For max compatibility the Crop setting should be set on "none" so up to the users to decide what's best for their setup. For these the Crop "only overscan" will do just fine. The remaining 5% are usually 2D games, FMVs or still images (loading screens) that will flicker. I've used mostly the Crop "All borders" which works 95% of the time. As discussed the most important for now on pi4 is to be sure Renderer is "Software", "alsathread" has to be enabled (sorted as per your PR) and Apply Compatibility settings must be switched "ON". Settings-wise I've used pretty much default values. I'd prefer somebody else to confirm these issues first to be 100% sure it's not my setup. If you're interested I leave to your hands what I reported in my 1st post, if you want to report the "issues without fix" to the author please feel free to do so. I've deleted lr-PCSX-ReARMed from the system given all games play fullspeed and without glitches (except for the 1 or 2 games reported). I've updated my first post with some findings but the emulator perfectly works (at least on pi4 - stock). So far I've tested ~550 games and it went very well as stated earlier. ![]()
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